There are a lot of cards in Hearthstone. It can be difficult to know which ones to craft with your hard earned dust, especially in the beginning. Do you save up for a legendary or try and craft more accessible cards in order to build up decent library? The best option may be grabbing up the basics, specifically cards that hold value across multiple decks.
There's no ranking behind these cards, so grab them up in whatever order you see fit. All of them have strengths and weaknesses, which we'll list below:
Argent Squire: 40 dust. It is a fantastic choice for early game aggression, tokens, and even a couple of midrange decks, and is absolutely worth crafting for 40 dust.
Ironbeak Owl: 40 dust. This card can honestly be run in just about any deck, no matter what your agenda. At 40 dust, expect to see a lot of value out of this bird.
Wild Pyromancer: 100 dust. This card will run you 100 dust per copy, but don't let the price scare you off. It's a totally worthwhile investment.
Harvest Golem: 40 dust. Harvest Golem helps you by tying up your opponent's resources and early turns. It can be run in a lot of different setups, and is a great default three drop to use when you're trying to build your own decks. Definitely stop by Westfall and grab this mechanical menace when you have 40 dust.
Defender of Argus: 100 dust. If you have minions, you can run Defender of Argus. Paladins and shamans get even more value out of this card because they can generate their own creatures via their hero powers and buff them up. This is especially brutal when your opponent is not counting on your Stoneclaw Totem being able to do one damage.
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From:http://www.hsmedal.com/news-77.html
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