Hearthstone's cards are split into a series of tiers. The basic free cards can be unlocked by all players very quickly, while the Common, Rare, Epic, and Legendary cards need to be crafted or discovered in packs purchased from the game store. The more powerful the card, the more expensive it is to craft.
While there are many flavours of cards within each group, they can all broadly be split into three different categories: minion cards, spell cards and weapon cards.
Minion
While there are many flavours of cards within each group, they can all broadly be split into three different categories: minion cards, spell cards and weapon cards.
Minion
Minion cards allow you to place combat characters on your side of the game board. The number on the left-hand side of the card represents the amount of damage the minion can do each turn, while the number on the right represents its health. Unlike other card games, each minion's health is not restored at the end of each turn, and the minion is destroyed for good once its health reaches zero.
Unless the card description states that the minion has Charge, you also can't make use of the creature until your next turn. If the minion has something called Taunt, it will act as a defensive barrier that your opponent's minions will have to bust through before they can attack your Hero. If the minion has a Battlecry, the effect described on the card occurs as soon as you play it onto the board.
Spell
Unless the card description states that the minion has Charge, you also can't make use of the creature until your next turn. If the minion has something called Taunt, it will act as a defensive barrier that your opponent's minions will have to bust through before they can attack your Hero. If the minion has a Battlecry, the effect described on the card occurs as soon as you play it onto the board.
Spell
Spell cards come in a number of flavours but the most common are area-of-effect (AOE), removal, direct damage and buffs. AOE spells deliver a typically small amount of damage to multiple enemies, removal spells eliminate or drastically weaken a single minion, and direct damage spells deliver a big dollop of damage to a single target. Buff spells allow you to increase the health or attack of a friendly minion, or severely weaken an opponent's.
Weapon
Weapon
Weapon cards equip your Hero with a weapon that can be used to directly attack minions or the opposing Hero. Instead of health, weapons have a durability number that indicates how many times it can be used before it breaks and disappears. Weapons can generally only be used once per turn and while there are many weapons in Hearthstone, individual weapons are often Hero-specific cards. Weapons can also have Battlecry effects, such as dealing damage when you equip them or restoring a small amount of health when you attack.
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From:http://www.hsmedal.com/news-70.html
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