2014年7月9日星期三

Coldlight Rogue Deck - Lord of Gimmicks

Sufficient hand would be an advantage to drop the card when you need, but it would be an annoying thing when vs. gimmicks Rogue who can milk opponent’s hand and discard any cards over 10. Although it is full of gimmicks, it is not easy to play for newbies and it is weak to aggro / rush decks like face Hunters or weapon oriented Warrior. Anyway, it is definitely interesting when playing against your friends or others in casual mode.

Cho is a highlight in this deck. Famous broadcaster Naxious often discards opponents’ cards by making good usages for Cho and Warlock murloc /zoo also drop Cho in early stage to potentially stop opponents to drop spells, or milk opponents’ hand as well. Additionally, Coldlight Oracle and King Mukla are great cards to milk players’ hand and can potentially discard some key cards.

Look at the deck below.

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From:http://www.hsmedal.com/news-101.html

Legend Midrange Burst Druid in Last Season

After struggling in rank 2- 4 for a long time, I hit legend with Druid in the second week of last season. I am not the creator of this deck. It is based on Trump, Kolento, Khymera and FrOzen, and I have made some adjustments as well.

Deck overview
This deck is midrange control Druid and able to make a burst in T7 or T8 if you grab Force of Nature in hand. It can play well against most midrange control classes in theoretically, but weak to zoo and murloc, because you can drop Swipe until T4 or T3 (if you grab the coin) when is too late for you to stop their swarming. So I pick Argent Squire, Mark of the Wild and Harvest Golem which can play a decent trade up while gaining early control as well. As Druid misses efficient removals like Priest, Rogue, Shaman and Mage (Naturalize gives players potential risk), Mark of the Wild + The Black Knight would be a great solution for any legendary giants dropped in late game while gaining board and offering potential card advantage which are critical for any decks. and you can play a burst with Force of Nature + Power of the Wild in mid game, allowing you to finish matches as quickly as possible.



Mulligan
Argent Squire + Mark of the Wild + Harvest Golem are you want in the beginning. If you grab innervate, Yeti, Azure Drake, Druid of the Claw and Keeper of the Grove are your best choice. When vs. zoo decks, try to mulligan for Swipe.


Other choices
I miss Big Game Hunter. It is definitely a great solution for minions whose attack is 7 or higher. If you play against Giant Warlock or Druid, this guy helps you much in mid game. Ragnaros the Firelord allows players to play a burst or finishes matches as quickly as possible. Cenarius is not necessary; you can replace it with Ragnaros the Firelord. Cairne Bloodhoof and Sylvanas Windrunner are definitely decent board control which can force opponents to play around them for several rounds or waste much of their resource to remove them. With being said above, Sen'jin Shieldmasta is an anti swarming minion, so dual Sen'jin Shieldmasta is great when vs. swarming style.
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2014年7月8日星期二

Blizzard Announced Curse of Naxxramas Bosses

Blizzard has confirmed the full list of boss fights in Hearthstone's expansion Curse of Naxxramas. The list of enemies should look familiar to World of Warcraft veterans.

Naxxramas was one of the earliest raid instances in WoW. The floating necropolis is a major base for the Arthas the Lich King that produces new soldiers for his undead army. Like the WoW raid that inspired it, Curse of Naxxramas features five wings with fifteen bosses. Here's a breakdown of each wing:


Arachnid Quarter•Crypt Lord Anub'Rekhan - Anub'Rekhan was once a leader of the nerubians, an intelligent and spider-like race that lived in secrecy for millenia before being conquered by the Lich King. The fallen nerubian lord was resurrected by the Lich King to guard the inner chambers of this wing.
•Grand Window Faerlina - Faerlina is a human cultist that helps raise the army of spiders produced in the Arachnid Quarter. The extensive time she spends with these spiders has made her proficient with poisons.
•Maexxna - The source of the Lich King's spiders is Maexxna. This enormous spider will web and eat any intruders into her domain.

The Plague Quarter•Noth the Plaguebringer - Noth was once a mage of Dalaran. However, he joined the Lich King in hopes of increasing his power and now serves as a necromancer in his army.
•Heigan the Unclean - Helghan is an alchemist that created a powerful undead plague. Countless humans, plants and animals were corrupted throughout Lordaeron due to his handiwork.
•Loatheb - Loatheb, a corrupted swamp monster, is a striking example of the undead plague's effects. The plague has enabled Loatheb to spray deadly spores that can hurt enemies while also preventing them from healing themselves.

The Military Quarter

•Instructor Razuvious - Razuvious trains the Death Knights in the Lich King's army. Adventurers must use his students against him to have a chance at surviving.
•Gothik the Harvester - Like Razuvious, Gothik instructs Death Knights. His specialty is necromancy. Players will have to contend with ghouls, skeletons and other minions resurrected by him.
•The Four Horsemen - Baron Rivendare commands the royal guard of Naxxramas along with his three companions. All four are deadly opponents with their own special sets of abilities.

The Construct Quarter•Patchwerk - Kel'Thuzad's most powerful abomination is Patchwerk. He possesses extraordinary strength and speed that let him pound enemies into submission with an enormous meat cleaver.
•Grobbulus - Grobbulus is a flesh giant designed to spread the undead plague as quickly as possible. His arm has been replaced with a giant syringe filled with the plague.
•Gluth - Gluth is a plague-dog with an unusual diet: zombies. He chomps down the undead in order to heal himself in battle, making him a hard opponent to take down.
•Thaddius - The most frightening creation in the Construct Quarter is Thaddius, an abomination fused together with electricity. Adventurers will have to fight him as well as his wight minions Stalagg and Feugen.

Frostwyrm Lair•Sapphiron - An undead dragon is a deadly enough opponent. However, Sapphiron is even more formidable because of his skill with ice magic.
•Kel'Thuzad - Kel'Thuzad is a powerful archlich and the master of Naxxramas. Once one of the most powerful mages alive, he's become even mightier in undeath. He surrounds himself with a legion of undead to ward off intruders.
By defeating the bosses of Curse of Naxxramas, players will earn new cards for their collection. Once they've completed the entirety of Naxxramas, they can tackle specific challenges to unlock class-specific cards.

Blizzard said that Curse of Naxxramas will be released sometime in July. It's the first expansion to the card game. The development says that the framework they've created for Naxxramas will make future expansions come even faster. You can find a wide range of Hearthstone Legend Rank here.
From:http://www.hsmedal.com/news-99.html

Giants Holy Paladin - Might of Wrath

In Hearthstone, you can deal a horrible damage by playing only one card, well, it’s not Pyroblast. This card only cost half the amount of mana of Pyroblast, but has the opportunity to deal twice the damage of Pyroblast, yes, it’s Paladin’s Holy Wrath. In this thread, I’d love to share you guys with a recreational Paladin deck, the Giants Holy Paladin. Take a look at this deck below.


Introduction
As mentioned above, the Holy Wrath has the opportunity to deal 20 damage, which is the funny thing and the reason of playing this deck, and it's only be used to hit the opponent's face, well, you might think it’s hard to happen, however, when the deck contains a host of cards with high mana cost, even if the Holy Wrath can’t deal 20 damage, it’s easy for it to deal a considerable damage, just as we can see, this deck contains 17 cards that cost mana >= 6.

Mulligan
Just keep the cheap cards, if the Holy Wrath shows up in the starting hand, keep it and replace those cards with mana cost over 6.
Combos
Equality + Wild Pyromancer/Consecration can deal with the aggro deck efficiently.
Redemption should only be played to save those meaningful minions like: Malygos, Sunwalker, and Tirion Fording etc.
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From:http://www.hsmedal.com/news-98.html

2014年7月7日星期一

Hearthstone Team Explains Why Curse Of Naxxramas Delays

Players have been waiting several months for the Curse of Naxxramas expansion pack. Today the development team explained how far along the single-player DLC is and why it's taken them so long. A community manager Aratil on the Battle.net forum responded that they have already just completed all major implementation tasks and now working on polish and some final implementation items. "Our primary focus now is on bug fixing and getting the game ready for ship." He said.

"The team has fixed over 200 bugs just in the last week alone, and new bugs continue to be discovered. After all of the identified bugs have been addressed, the game will still need to undergo several rounds of quality assurance tests to ensure that the game is ready."

Blizzard recently announced that they're going to release Curse of Naxxramas in July. They had hoped to release pricing details on July 1st but they're still deliberating the final details.

He said that Adventure Mode is a new thing for them, and they have to consider about when determining the pricing. Curse of Naxxramas is a five-wing dungeon. Players will battle A.I. opponents with unique abilities. The rewards include new Legendaries and class-specific cards.


Though Blizzard is still finalizing the price information, they already announced the general business model. The five wings will be rolled out one at a time across a five-week period. The first wing will be free to download and play. The remaining four, however, will have to be purchased with in-game gold or real-world money.

Blizzard is planning to release additional Adventure Mode expansions in the future. Aratil said that they won't take as long as Curse of Naxxramas, though.

Season 4 of Hearthstone's Ranked Play launched earlier this week. The new season brings a special reward: a purple-and-green card back inspired by Naxxramas. Players can earn this reward by hitting Rank 20 by the end of the season. The card back will be given out on August 1st, the start of Season 5. Hopefully by then you'll be able to use that back to decorate a slew of new cards you earned from Curse of Naxxramas. Our Hearthstone Legend Rank is your first choice.


From:http://www.hsmedal.com/news-97.html

All People Are Allowed In Hearthstone tournament

Maybe you have read the report about the oddity of a Hearthstone tournament that didn't allow women to compete. The reason? The International e-Sports Federation wanted gaming to be recognized as a "true sport," and was following the professional sports model of gender division. With fewer women competitors than men, this led to tournaments with a large selection of gaming events for men, but few for women -- in the case of this tournament, Hearthstone, Dota 2, and Ultra Street Fighter IV were all men-only events.


While e-Sports are often gender-divided (competitive StarCraft is notable in this regard), the idea of a men-only Hearthstone tournament was apparently the straw that broke the camel's back. Among many others, Blizzard spoke out against IeSF policy, telling VentureBeat, "One of our goals with e-sports is to ensure that there's a vibrant and also inclusive community around our games. We do not allow the use of our games in tournaments that do not support this, and are working with our partners to ensure they share the same goal."

The end result is that the IeSF has reversed the policy, and offers events open to all genders as well as women-only events to encourage the participation of women in the male-dominated field of pro gaming. It's a setup that's similar to the competitive chess scene, which has both a World Chess Championship in which anyone can compete and a Women's World Chess Championship. Now, at the 6th e-Sports World Championship BAKU 2014, men and women will be able to compete together in StarCraft 2 and Hearthstone tournaments, while there's also a women's only StarCraft 2 tournament. Time to get your game on!
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From:http://www.hsmedal.com/news-96.html

2014年7月2日星期三

5 Worst Cards In Hearthstone

5th Worst. Millhouse Manastor

A 2 mana 4/4, at first glance it may seem awesome, but it’s effect is too much of a downside to be viable. To have your opponent have free spells next turn is not worth the 4/4. Sure double Pyroblast and double Fireball is unlikely, but your opponent can easily kill your 4/4 and get advantage over you.4th Worst:Silverback Patriarch



For 3 mana, a 1/4 with taunt is already bad. If we compare it to some other basic card like Ironfur Grizzly, for 3 mana 3/3 with taunt is much better. Is gaining 1 health really worth losing 2 attack?

 3rd Worst. Wisp



For, 0 mana a 1/1. You might think, hey it’s 0 mana so it doesn’t matter. But wisp creates card disadvantage and doesn’t really add anything to your board.

2nd Worst. Angry Chicken

For, 1 mana a 1/1, sounds pretty bad already wait but there is more. It can be enraged to have +5 attack, the only problem with that is that it has 1 health. Sure you can buff it but it is kind of a waste of a card. It is a rare so you can still get some dust.The Worst. Headcrack




I don’t know why the developers at Blizzcon even possibly thought of this card. You know a card is horrible when it is even worse than the hero ability. For 3 mana, deal 2 damage to the enemy hero and you can combo it to return it your hand the next turn. If you want direct damage to the face I suggest something like sinister strike, 1 mana deal 3 damage to the enemy hero.
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From:http://www.hsmedal.com/news-95.html